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JloteonEdit

Type
Electric  
Species Evolution Pokémon
Abilities Run Away
Adaptability
Anticipation (DW)
Pokédex
Vaporeon ← 003 → Flareon
Kanto 135 Johto N/A
Hoenn N/A Sinnoh N/A
Unova N/A Central Kalos 079
Evolves From None
Evolves Into [[Eevee,Jolteon,Flareon,Espeon,Umbreon,Glaceon,Leafeon,Sylveon]]
Jolteon None
イーブイ Iibui
Generation I
Evolutionary Line
File:133.gifFile:134.gifFile:135.gifFile:136.gifFile:196.gifFile:197.gifFile:470.gifFile:471.gifFile:700.png
Gender
87.5% ♂ / 12.5 % ♀
Weight Height
14.3 lbs. 6.5 kg 1'00" 0.3 m
Pokédex Color Egg Group
Brown Ground
Body Style Footprint
Cry

Eevee (Japanese: イーブイ Iibui) is a Normal-type Pokémon introduced in Generation I.

Game info Edit

134CFS #134: Vaporeon
Pokémon
#136: Flareon 136CFS
Template:Pokémon Infobox

Jolteon (Japanese: サンダース Thunders) is an Electric Pokémon.

It evolves from Eevee when exposed to a Thunder Stone. It is one of Eevee's final forms, the others being Vaporeon, Flareon, Espeon, Umbreon, Leafeon, Glaceon, and Sylveon.

Game dataEdit

Held itemsEdit

Game Held Item(s)
Red* Blue* Bitter Berry (100%)
Yellow*

StatsEdit

Base statsEdit

Stat Range
At Lv. 50 At Lv. 100
style="background: #Template:HP color light; width: 75px;" | HP: style="background: #Template:HP color light; width: 30px;" | 65
125 - 172 240 - 334
Attack: 65
63 - 128 121 - 251
Defense: 60
58 - 123 112 - 240
style="background: #Template:Special Attack color light; width: 75px;" | Sp.Atk: style="background: #Template:Special Attack color light; width: 30px;" | 110
103 - 178 202 - 350
style="background: #Template:Special Defense color light; width: 75px;" | Sp.Def: style="background: #Template:Special Defense color light; width: 30px;" | 95
90 - 161 175 - 317
Speed: 130
121 - 200 238 - 394
Total: 525   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 110.


Pokéathlon statsEdit

Speed
style="background:#FA92B2; border-top: 1px solid #Template:Speed color; border-bottom-left-radius: 3px; -moz-border-radius-bottomleft: 3px; -webkit-border-bottom-left-radius: 3px; -khtml-border-bottom-left-radius: 3px; -icab-border-bottom-left-radius: 3px; -o-border-bottom-left-radius: 3px;" width="40px" align="center" | 4/5 style="background:#FA92B2; border-top: 1px solid #Template:Speed color; border-bottom-right-radius: 3px; -moz-border-radius-bottomright: 3px; -webkit-border-bottom-right-radius: 3px; -khtml-border-bottom-right-radius: 3px; -icab-border-bottom-right-radius: 3px; -o-border-bottom-right-radius: 3px;" width="70px" | ★★★★
style="background: #Template:Power color light; border-top-left-radius: 3px; -moz-border-radius-topleft: 3px; -webkit-border-top-left-radius: 3px; -khtml-border-top-left-radius: 3px; -icab-border-top-left-radius: 3px; -o-border-top-left-radius: 3px; border-top-right-radius: 3px; -moz-border-radius-topright: 3px; -webkit-border-top-right-radius: 3px; -khtml-border-top-right-radius: 3px; -icab-border-top-right-radius: 3px; -o-border-top-right-radius: 3px;" colspan="2" | Power
style="background:#Template:Power color light; border-top: 1px solid #Template:Power color; border-bottom-left-radius: 3px; -moz-border-radius-bottomleft: 3px; -webkit-border-bottom-left-radius: 3px; -khtml-border-bottom-left-radius: 3px; -icab-border-bottom-left-radius: 3px; -o-border-bottom-left-radius: 3px;" width="40px" align="center" | 2/3 style="background:#Template:Power color light; border-top: 1px solid #Template:Power color; border-bottom-right-radius: 3px; -moz-border-radius-bottomright: 3px; -webkit-border-bottom-right-radius: 3px; -khtml-border-bottom-right-radius: 3px; -icab-border-bottom-right-radius: 3px; -o-border-bottom-right-radius: 3px;" width="70px" | ★★
style="background: #Template:Technique color light; border-top-left-radius: 3px; -moz-border-radius-topleft: 3px; -webkit-border-top-left-radius: 3px; -khtml-border-top-left-radius: 3px; -icab-border-top-left-radius: 3px; -o-border-top-left-radius: 3px; border-top-right-radius: 3px; -moz-border-radius-topright: 3px; -webkit-border-top-right-radius: 3px; -khtml-border-top-right-radius: 3px; -icab-border-top-right-radius: 3px; -o-border-top-right-radius: 3px;" colspan="2" | Skill
style="background:#Template:Technique color light; border-top: 1px solid #Template:Technique color; border-bottom-left-radius: 3px; -moz-border-radius-bottomleft: 3px; -webkit-border-bottom-left-radius: 3px; -khtml-border-bottom-left-radius: 3px; -icab-border-bottom-left-radius: 3px; -o-border-bottom-left-radius: 3px;" width="40px" align="center" | 4/5 style="background:#Template:Technique color light; border-top: 1px solid #Template:Technique color; border-bottom-right-radius: 3px; -moz-border-radius-bottomright: 3px; -webkit-border-bottom-right-radius: 3px; -khtml-border-bottom-right-radius: 3px; -icab-border-bottom-right-radius: 3px; -o-border-bottom-right-radius: 3px;" width="70px" | ★★★★
style="background: #Template:Stamina color light; border-top-left-radius: 3px; -moz-border-radius-topleft: 3px; -webkit-border-top-left-radius: 3px; -khtml-border-top-left-radius: 3px; -icab-border-top-left-radius: 3px; -o-border-top-left-radius: 3px; border-top-right-radius: 3px; -moz-border-radius-topright: 3px; -webkit-border-top-right-radius: 3px; -khtml-border-top-right-radius: 3px; -icab-border-top-right-radius: 3px; -o-border-top-right-radius: 3px;" colspan="2" | Stamina
style="background:#Template:Stamina color light; border-top: 1px solid #Template:Stamina color; border-bottom-left-radius: 3px; -moz-border-radius-bottomleft: 3px; -webkit-border-bottom-left-radius: 3px; -khtml-border-bottom-left-radius: 3px; -icab-border-bottom-left-radius: 3px; -o-border-bottom-left-radius: 3px;" width="40px" align="center" | 2/2 style="background:#Template:Stamina color light; border-top: 1px solid #Template:Stamina color; border-bottom-right-radius: 3px; -moz-border-radius-bottomright: 3px; -webkit-border-bottom-right-radius: 3px; -khtml-border-bottom-right-radius: 3px; -icab-border-bottom-right-radius: 3px; -o-border-bottom-right-radius: 3px;" width="70px" | ★★
style="background: #Template:Jump color light; border-top-left-radius: 3px; -moz-border-radius-topleft: 3px; -webkit-border-top-left-radius: 3px; -khtml-border-top-left-radius: 3px; -icab-border-top-left-radius: 3px; -o-border-top-left-radius: 3px; border-top-right-radius: 3px; -moz-border-radius-topright: 3px; -webkit-border-top-right-radius: 3px; -khtml-border-top-right-radius: 3px; -icab-border-top-right-radius: 3px; -o-border-top-right-radius: 3px;" colspan="2" | Jump
style="background:#Template:Jump color light; border-top: 1px solid #Template:Jump color; border-bottom-left-radius: 3px; -moz-border-radius-bottomleft: 3px; -webkit-border-bottom-left-radius: 3px; -khtml-border-bottom-left-radius: 3px; -icab-border-bottom-left-radius: 3px; -o-border-bottom-left-radius: 3px;" width="40px" align="center" | 3/3 style="background:#Template:Jump color light; border-top: 1px solid #Template:Jump color; border-bottom-right-radius: 3px; -moz-border-radius-bottomright: 3px; -webkit-border-bottom-right-radius: 3px; -khtml-border-bottom-right-radius: 3px; -icab-border-bottom-right-radius: 3px; -o-border-bottom-right-radius: 3px;" width="70px" | ★★★
Total
15/18 ★★★

Type effectivenessEdit

Under normal battle conditions in Generation VI, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Side game dataEdit

Template:Sidegame

LearnsetEdit

By leveling upEdit

Generation VI
Other generations:
I - II - III - IV - V
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Helping Hand Normal Status 0000 —% 20
00Start Tackle Normal Physical 05050 100100% 35
00Start Tail Whip Normal Status 0000 100100% 30
055 Sand Attack style="background:#Template:Ground color; border:1px solid #Template:Ground color dark;" align="center" | Ground Status 0000 100100% 15
099 Thunder Shock Electric Special 04040 100100% 30
1313 Quick Attack Normal Physical 04040 100100% 30
1717 Double Kick style="background:#Template:Fighting color; border:1px solid #Template:Fighting color dark;" align="center" | Fighting Physical 03030 100100% 30
2020 Thunder Fang Electric Physical 06565 09595% 15
2525 Pin Missile Bug Physical 02525 09595% 20
2929 Agility style="background:#Template:Psychic color; border:1px solid #Template:Psychic color dark;" align="center" | Psychic Status 0000 —% 30
3333 Thunder Wave Electric Status 0000 100100% 20
3737 Discharge Electric Special 08080 100100% 15
4141 Last Resort Normal Physical 140140 100100% 5
4545 Thunder Electric Special 110110 07070% 10
  • A level of "Start" indicates a move that will be known by a Jolteon obtained at level 1 in Generation VI
  • Bold indicates a move that gets STAB when used by Jolteon
  • Italic indicates a move that gets STAB only when used by an evolution of Jolteon
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HMEdit

Generation VI
Other generations:
I - II - III - IV - V
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal Sprite TM05 Roar Normal Status —% 20
Bag TM Poison Sprite TM06 Toxic style="background:#Template:Poison color; border:1px solid #682A68;" align="center" | Poison Status 90% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 60 100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status —% 5
Bag TM Normal Sprite TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Psychic Sprite TM16 Light Screen style="background:#Template:Psychic color; border:1px solid #Template:Psychic color dark;" align="center" | Psychic Status —% 30
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Electric Sprite TM24 Thunderbolt Electric Special 90 100% 15
Bag TM Electric Sprite TM25 Thunder Electric Special 110 70% 10
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Ground Sprite TM28 Dig style="background:#Template:Ground color; border:1px solid #Template:Ground color dark;" align="center" | Ground Physical 80 100% 10
File:Bag TM Ghost Sprite.png TM30 Shadow Ball style="background:#Template:Ghost color; border:1px solid #Template:Ghost color dark;" align="center" | Ghost Special 80 100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest style="background:#Template:Psychic color; border:1px solid #Template:Psychic color dark;" align="center" | Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Normal Sprite TM49 Echoed Voice Normal Special 40 100% 15
Bag TM Electric Sprite TM57 Charge Beam Electric Special 50 90% 10
Bag TM Normal Sprite TM67 Retaliate Normal Physical 70 100% 5
Bag TM Normal Sprite TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Normal Sprite TM70 Flash Normal Status 100% 20
Bag TM Electric Sprite TM72 Volt Switch Electric Special 70 100% 20
Bag TM Electric Sprite TM73 Thunder Wave Electric Status 100% 20
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM88 Sleep Talk Normal Status —% 10
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag TM Electric Sprite TM93 Wild Charge Electric Physical 90 100% 15
Bag TM Fighting Sprite TM94 Rock Smash style="background:#Template:Fighting color; border:1px solid #Template:Fighting color dark;" align="center" | Fighting Physical 40 100% 15
Bag TM Normal Sprite TM100 Confide Normal Status —% 20
Bag HM Normal Sprite HM04 Strength Normal Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Jolteon
  • Italic indicates a move that gets STAB only when used by an evolution of Jolteon
  • Click on the generation numbers at the top to see TM moves from other generations

By breedingEdit

Generation VI
Other generations:
I - II - III - IV - V
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Nidoran♂NidorinoVulpixSkittyPurrloinMinccino Captivate Normal Status 100% 20
133CFSSnubbullGranbullTeddiursaPhanpySkitty
PachirisuBunearyLopunnyGlameowPuruglyMinccino
DeerlingSawsbuckCubchoo
Charm style="background:#Template:Fairy color; border:1px solid #9B6470;" align="center" | Fairy Status 100% 20
Mankey133CFSTeddiursaUrsaringZigzagoonLinoone
SlakothSlakingSkitty
Covet Normal Physical 60 100% 25
NumelCameruptTorkoalBidoofBibarel Curse style="background:#Template:Ghost color; border:1px solid #Template:Ghost color dark;" align="center" | Ghost Status —% 10
ZangooseAbsolLucarioPatratWatchogMienfoo
Mienshao
Detect style="background:#Template:Fighting color; border:1px solid #Template:Fighting color dark;" align="center" | Fighting Status —% 5
SwinubPiloswineMamoswinePhanpyVigorothPachirisu
BunearyLopunnyCubchooBeartic
Endure Normal Status —% 10
TeddiursaUrsaringMawileZorua Fake Tears Dark Status 100% 20
DunsparceSwinubPhanpyZigzagoonSlakothSlaking
TorkoalSpindaCubchooBeartic
Flail Normal Physical 100% 15
PhanpyPansagePansearPanpour Natural Gift Normal Physical 100% 15
Munna Stored Power style="background:#Template:Psychic color; border:1px solid #Template:Psychic color dark;" align="center" | Psychic Special 20 100% 10
WhismurLoudredExploudKecleonMunna Synchronoise style="background:#Template:Psychic color; border:1px solid #Template:Psychic color dark;" align="center" | Psychic Special 120 100% 15
AipomAmbipomMinccino573CFS Tickle Normal Status 100% 20
PikachuSkitty Wish* Normal Status —% 10
194CFSQuagsireDunsparceSlakothSlakingNumel
CameruptBidoofBibarelHippopotasHippowdonPansear
Munna
Yawn Normal Status —% 10

Template:Learnlist/breedf/6

By tutoringEdit

Generation VI
Other generations:
I - II - III - IV - V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Jolteon can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Jolteon cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Jolteon
  • Italic indicates a move that gets STAB only when used by an evolution of Jolteon
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolutionEdit

Template:Learnlist/prevoh

133CFS Growl Normal Status 100% 40
133CFS Baby-Doll Eyes style="background:#Template:Fairy color; border:1px solid #9B6470;" align="center" | Fairy Status 100% 30
133CFS Swift Normal Special 60 —% 20
133CFS Bite Dark Physical 60 100% 25
133CFS Refresh Normal Status —% 20
133CFS Covet Normal Physical 60 100% 25
133CFS Take Down Normal Physical 90 85% 20
133CFS Charm style="background:#Template:Fairy color; border:1px solid #9B6470;" align="center" | Fairy Status 100% 20
133CFS Baton Pass Normal Status —% 40
133CFS Double-Edge Normal Physical 120 100% 15
133CFS Trump Card Normal Special —% 5

Template:Learnlist/prevof

By Template:Pkmn2sEdit

Generation VI
Other generations:
I - II - III - IV - V
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
2013 Birthday Jolteon Celebrate Normal Status —% 40
  • A superscript level indicates that Jolteon can learn this move normally in Generation VI at that level
  • Bold indicates a move that gets STAB when used by Jolteon
  • Italic indicates a move that gets STAB only when used by an evolution of Jolteon
  • Click on the generation numbers at the top to see event moves from other generations